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Upcoming Virtual Info Sessions for UGA’s Learning, Design, and Technology Programs

April 13, 2026

If you’re considering an online graduate program in Learning, Design, and Technology, these upcoming virtual information sessions are a great place to start. Each session offers a brief (40–60 minute) overview of the Ed.D. and M.Ed. programs with an emphasis in Instructional Design and Development. Sessions are held online and led by LDT faculty involved in the programs.

Nicolaides and Hill honored with Outstanding Mentoring Award

April 8, 2026

Faculty members from the Mary Frances Early College of Education’s Department of Learning, Leadership, and Organization Development, Janette Hill and Aliki Nicolaides, have been honored with UGA’s Outstanding Mentoring Award.

The Ed.D. in Learning Design & Technology to host Information Session on January 5, 2026.

December 15, 2025

The Learning, Design, and Technology program is excited to announce that we will be hosting two upcoming information sessions on Monday, January 5, 2026, for prospective students interested in the Ed.D. in Learning, Design, and Technology. https://calendar.uga.edu/search/events?search=LDT 1pm-2pm EST 6pm-7pm EST These sessions are designed to help you learn…

UGA’s First Fully Online Doctoral Degree to Launch in Learning, Design, and Technology

August 11, 2025

The University of Georgia’s Mary Frances Early College of Education is introducing the online Doctor of Education (Ed.D.) in Learning, Design, and Technology, the university’s first fully online doctoral program. Starting Fall 2026 but accepting applications now, this 51-credit program is designed for experienced administrators, educators, and instructional design professionals looking to lead technology-enhanced learning initiatives in P-12 schools, higher education, healthcare, and industry.

Brains, games, and VR frames: How UGA researchers are rewriting the rules of learning

August 7, 2025

Virtual reality simulations that teach residents how to prepare and react to natural disasters. Game-based systems that help unlock neurodiverse kids’ problem-solving skills and interest in STEAM (science, technology, engineering, the arts and mathematics). Artificial intelligence programs that help people with epilepsy remember to take their medicines. These are the kinds of innovative educational tools University of Georgia researchers are developing to revolutionize how teachers teach and students learn.